<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Board Game Nights</title><link>https://howlane.com/board-game-nights/</link><atom:link href="https://howlane.com/board-game-nights/feed.xml" rel="self" type="application/rss+xml"/><description>Rules, tips and ideas for easy game nights.</description><language>en</language><lastBuildDate>Mon, 19 Oct 2026 12:00:00 GMT</lastBuildDate><item><title>Trouble Game Rules and the Odds of Popping a Six</title><link>https://howlane.com/board-game-nights/trouble-rules-and-the-odds-of-popping-a-six/</link><guid>https://howlane.com/board-game-nights/trouble-rules-and-the-odds-of-popping-a-six/</guid><pubDate>Mon, 19 Oct 2026 12:00:00 GMT</pubDate><description>In Trouble you need a 6 to leave HOME, popping a 6 earns another pop, and finishing takes an exact count. One pop is a 6 one time in six.</description></item><item><title>Risk Dice Odds: How Attacker and Defender Rolls Compare</title><link>https://howlane.com/board-game-nights/risk-dice-odds-attacker-vs-defender/</link><guid>https://howlane.com/board-game-nights/risk-dice-odds-attacker-vs-defender/</guid><pubDate>Sun, 18 Oct 2026 12:00:00 GMT</pubDate><description>Risk's attacker rolls up to 3 red dice, the defender 1 or 2 white dice, and ties go to the defender. Exact odds per matchup and for taking a territory.</description></item><item><title>Guess Who? Rules and How Many Questions You Need</title><link>https://howlane.com/board-game-nights/guess-who-rules-and-the-best-questions-to-ask/</link><guid>https://howlane.com/board-game-nights/guess-who-rules-and-the-best-questions-to-ask/</guid><pubDate>Sat, 17 Oct 2026 12:00:00 GMT</pubDate><description>Guess Who? has 24 faces, one yes-or-no question per turn, and a wrong guess loses. Even perfect halving needs 5 questions to be sure of a face.</description></item><item><title>Connect Four Rules and the 69 Ways to Win</title><link>https://howlane.com/board-game-nights/connect-four-rules-and-how-many-ways-to-win/</link><guid>https://howlane.com/board-game-nights/connect-four-rules-and-how-many-ways-to-win/</guid><pubDate>Fri, 16 Oct 2026 12:00:00 GMT</pubDate><description>Connect Four rules from the Milton Bradley rulebook: 21 checkers each, a 7 by 6 grid, four in a row wins. There are 69 possible lines, 13 via the center.</description></item><item><title>Do You Have to Jump in Checkers? The Official Rules Explained</title><link>https://howlane.com/board-game-nights/do-you-have-to-jump-in-checkers/</link><guid>https://howlane.com/board-game-nights/do-you-have-to-jump-in-checkers/</guid><pubDate>Wed, 14 Oct 2026 12:00:00 GMT</pubDate><description>What the World Checkers Draughts Federation rules say about forced jumps, multi-jumps, kings, who moves first, and how a game of checkers is won or drawn.</description></item><item><title>How Scrabble Scoring Works: Premium Squares, Bingos, and Blanks</title><link>https://howlane.com/board-game-nights/how-scrabble-scoring-works/</link><guid>https://howlane.com/board-game-nights/how-scrabble-scoring-works/</guid><pubDate>Wed, 14 Oct 2026 12:00:00 GMT</pubDate><description>The official Scrabble scoring rules in plain words, including premium square order, the 50-point bonus, blanks, challenges, and end-of-game math.</description></item><item><title>How to Play Azul: Drafting Tiles, Wall Scoring, and Penalties</title><link>https://howlane.com/board-game-nights/how-to-play-azul/</link><guid>https://howlane.com/board-game-nights/how-to-play-azul/</guid><pubDate>Wed, 14 Oct 2026 12:00:00 GMT</pubDate><description>The official Azul rules in plain words, including factory setup by player count, how wall tiles score, floor line penalties, and end-game bonuses.</description></item><item><title>How to Play Carcassonne: Tiles, Meeples, and Scoring</title><link>https://howlane.com/board-game-nights/how-to-play-carcassonne/</link><guid>https://howlane.com/board-game-nights/how-to-play-carcassonne/</guid><pubDate>Wed, 14 Oct 2026 12:00:00 GMT</pubDate><description>The official Carcassonne turn in three steps, how roads, cities, and monasteries score, what happens at game end, and when to add farmers.</description></item><item><title>How to Play Clue: Suggestions, Accusations, and Note-Taking</title><link>https://howlane.com/board-game-nights/how-to-play-clue-suggestions-and-accusations/</link><guid>https://howlane.com/board-game-nights/how-to-play-clue-suggestions-and-accusations/</guid><pubDate>Wed, 14 Oct 2026 12:00:00 GMT</pubDate><description>Hasbro's official Clue rules for setup, moving, suggestions, showing cards, and the one-shot accusation, plus the math of narrowing 324 solutions.</description></item><item><title>How to Score Yahtzee: Upper Bonus, Joker Rules, and Bonuses</title><link>https://howlane.com/board-game-nights/how-to-score-yahtzee/</link><guid>https://howlane.com/board-game-nights/how-to-score-yahtzee/</guid><pubDate>Wed, 14 Oct 2026 12:00:00 GMT</pubDate><description>Hasbro's official Yahtzee scoring in plain words, from the 63-point upper bonus to Yahtzee bonuses and Joker rules, with a full worked score card.</description></item><item><title>Official Jenga Rules: One Hand, Which Blocks, and Who Wins</title><link>https://howlane.com/board-game-nights/official-jenga-rules/</link><guid>https://howlane.com/board-game-nights/official-jenga-rules/</guid><pubDate>Wed, 14 Oct 2026 12:00:00 GMT</pubDate><description>What the official Jenga rules say about using one hand, which blocks you may pull, tapping loose blocks, the 10-second turn, and who loses when it falls.</description></item><item><title>When Can You Castle in Chess? Castling, En Passant, Promotion</title><link>https://howlane.com/board-game-nights/chess-castling-en-passant-and-promotion-rules/</link><guid>https://howlane.com/board-game-nights/chess-castling-en-passant-and-promotion-rules/</guid><pubDate>Wed, 14 Oct 2026 12:00:00 GMT</pubDate><description>The FIDE Laws of Chess on castling through check, en passant timing, pawn promotion, touch-move, and stalemate, answered in plain words for home games.</description></item><item><title>Can You Stack Draw 2 Cards in UNO? What the Official Rules Say</title><link>https://howlane.com/board-game-nights/can-you-stack-draw-2-cards-in-uno/</link><guid>https://howlane.com/board-game-nights/can-you-stack-draw-2-cards-in-uno/</guid><pubDate>Mon, 12 Oct 2026 12:00:00 GMT</pubDate><description>Mattel's printed UNO rules on stacking Draw Two cards, Wild Draw 4 challenges, calling UNO, drawing, and scoring, with a worked points example.</description></item><item><title>How to Play Ticket to Ride: Turns, Routes, and Scoring</title><link>https://howlane.com/board-game-nights/how-to-play-ticket-to-ride/</link><guid>https://howlane.com/board-game-nights/how-to-play-ticket-to-ride/</guid><pubDate>Sun, 11 Oct 2026 12:00:00 GMT</pubDate><description>The official Ticket to Ride rules in plain words, including the three turn choices, locomotive limits, route points, tickets, and how the game ends.</description></item><item><title>Monopoly Rules Most People Get Wrong, According to Hasbro</title><link>https://howlane.com/board-game-nights/monopoly-rules-most-people-get-wrong/</link><guid>https://howlane.com/board-game-nights/monopoly-rules-most-people-get-wrong/</guid><pubDate>Sun, 11 Oct 2026 12:00:00 GMT</pubDate><description>Free Parking, auctions, rent, jail, and building rules from Hasbro's official Monopoly instructions, and why the house versions make games drag on.</description></item><item><title>Cooperative Board Games Explained Through Pandemic</title><link>https://howlane.com/board-game-nights/cooperative-board-games-explained-through-pandemic/</link><guid>https://howlane.com/board-game-nights/cooperative-board-games-explained-through-pandemic/</guid><pubDate>Fri, 09 Oct 2026 12:00:00 GMT</pubDate><description>How cooperative board games differ from competitive ones, using the official Pandemic rulebook to explain shared win and loss conditions.</description></item><item><title>How Many Players Do Codenames, Ticket to Ride and Sushi Go Need?</title><link>https://howlane.com/board-game-nights/what-official-rulebooks-say-about-player-count-and-length/</link><guid>https://howlane.com/board-game-nights/what-official-rulebooks-say-about-player-count-and-length/</guid><pubDate>Fri, 09 Oct 2026 12:00:00 GMT</pubDate><description>Codenames needs at least 4 players in 2 teams; Ticket to Ride is 2 to 5 players and 30 to 60 minutes; Sushi Go changes the hand size by player count.</description></item><item><title>How to Teach Catan in Five Minutes</title><link>https://howlane.com/board-game-nights/how-to-teach-catan-in-five-minutes/</link><guid>https://howlane.com/board-game-nights/how-to-teach-catan-in-five-minutes/</guid><pubDate>Fri, 09 Oct 2026 12:00:00 GMT</pubDate><description>A short walkthrough of Catan's core rules, objective, and bonus tiles, based directly on the official CATAN GmbH rulebook.</description></item><item><title>How to Teach Codenames in Five Minutes</title><link>https://howlane.com/board-game-nights/how-to-teach-codenames-in-five-minutes/</link><guid>https://howlane.com/board-game-nights/how-to-teach-codenames-in-five-minutes/</guid><pubDate>Fri, 09 Oct 2026 12:00:00 GMT</pubDate><description>A short walkthrough of Codenames' core rules, roles, and win conditions, based directly on the official game description from Czech Games Edition.</description></item></channel></rss>